You are a researcher in the future, in an underwater submarine. You are trying to find this unknown squid like creature deep in the water that may be the key to life itself. You and your group have gone deep in the depths of the ocean searching for it. You wake up one day though, and hear an alarm. The lights have gone out and you must go turn it on as your door is the only that is slightly open. Go to the driver’s room to turn on the light switch.

This level was made in our Level Design and Game Architecture class at Northeastern. Here is the pattern we used to make the game (check it out!):

https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2444

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