A mental asylum that is haunted that everyone but you has evacuated, sounds like a fun time! Try and make it out of the asylum on this level, search for keys, find doors, and just maybe try to find another way out.

This level was made for Northeastern's Level Design and Game Architecture class. The purpose of this project was to create player experiences: fear and tension. Check out the patterns we used:

https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2356

https://patternlanguageforgamedesign.com/PatternLibraryApp/PatternLibrary/2364

Leave a comment

Log in with itch.io to leave a comment.